In an effort to at least write something, I'll be blogging as much as I can about this game, even though our excellent DM is doing writeups. Having done them as a player and a DM I find DM writeups easier. You know the details and progression of events more intimately, having *designed* them to begin with.
Paulic - Elven Ranger
Phedra - Elven Cleric
Arashi - Genasi Swordmage
Hogorth - Eladrin FighterWarlord
So last session was my introduction to the group. They have been playing this campaign for a couple of months already, and were currently biding their time in Verithrond, in Western Breland. The mysterious benefactor that had contacted me to meet him here in Breland had also asked them to wait here for a week or so. Having been adventuring constantly for awhile this led to some spring fever, and some impromptu adventuring and roleplaying was had.
Paulic was traveling through the Copper Festival and noticed he was being tailed. Being a Ranger, and an Elf, he had little difficulty in throwing the tail. Being a Valenar Elf, he immediately started following/watching his shadow. The halfling that had been following eventually gave up and left the fair. Paulic followed him to another district, and then caught up to him in an alley. In an effort to find out what was going on, poison arrows were shot and a halfling was thrown into a wall.
After the watch arrived and arrested him, Paulic got to spend a few days in jail to think about what happened. Luckliy a shrewed Gnomish Barrister (class coming in the PHB4!) was able to get him off with a fine, but he no longer has a clean record. And he is still a Valenar Elf.
Arashi and Phaedra also spent some time at the festival, but their stories are a little less interesting. Arashi was trying to track down the source of some Cyran copper pots that he had innocently bought last session, and that involved interrogation, and Alchemy. To complete the Batman image, he tried a rooftop surveillance of a grubbier part of town, but ended up on his back in an alley.
He fell. Nothing beyond that, and get your mind out of the gutter. His investigations discovered that the pots were Arcane Marked 6 years ago, so they were not likely forgeries, but smuggled.
After Paulic is sprung from jail, he and the others (and the zombified (because her player was absent) Senzimay) go check out a Halfling warehouse. Various investigations and introspection and other puzzling has arrived at the halfling mafia being behind the smuggled copper pots/vessels/vases. I am still not sure why this is significant to the group beyond something to occupy their time while they wait for the appointment with the benefactor, but give me a few sessions...
Arashi knocks on the door. He would like to buy some more copper pots. It is currently around 3 AM. The Halfling that answers tells them to come back in the morning. Arashi repeats his request. After the door is slammed in his face, he starts knocking with his sword.
This picture taken after the door is finally busted in. A volley of sling bullets pelt Arashi (12) but his warding deflects all but 3 of them. Immediately following that two halflings mounted on dinosaurs charged around the corner and into the group. They were outclassed, but didn't know it. The three fully conscious members of the party took the dinosaurs apart without much effort, almost casually. The DM-run wizard missed (and I am told that was pretty standard for her) and the fight was over when the halfling slingers inside the warehouse bolted.
The evidence recovered was useful for the party in that they were able to uncover some small plots the halflings had a part in. They implicated them in the attempted killing of a Dragonmarked heir of house Vadalis. The party had been instrumental in preventing his assassination earlier in the week, so this new information just got them more deeply involved in the plot. Arashi and Paulic were not too thrilled about that, but as the Dragonmarked heir was quite handsome, Phedra was interested in this news.
The day finally arrived for the meeting with our benefactor, and I met the party formally for the first time in the basement of the Church of the Silver Flame. Mord brought us there to give us some options for what to do next. He was going to be incommunicado and wanted us to have something lucrative and important to do while he was gone. He referred us to his squire, Dame Orena to give us any further instructions and left on the train.
No fault of Jesse's, but I was largely a spectator this session. Bringing someone new in, whether it is through PC death or changes or a new warm body at the table, is always an adventure. You have the reality suspending options that bring instant gratification (your long lost cousin!!), and the more realistic options that take some time to work in. I'm cool that Jesse got me in without too much struggling. This party already has a good bunch of inside jokes and cool experiences. It might take a few sessions for these writeups to make much sense. . .