I thought I'd post the Drow Necromancer I pit the group against a couple of sessions ago. I made him using Asmor's monster creator, and for powers I picked wizard powers reflavored to fit a necromancer, and some undead abilities (the Reanimate ability comes from the Deathlock wight. He never got to use it)
I learned some stuff. I thought the ability to negate an attack was too powerful so I made it recharge, but realized later that fights are so dynamic, and usually short, that having an ally close at hand was not always a possibility and therefore the power was not all that overpowered. The big bad death shroud should do half damage, as most area attacks do. I think tacking a weak status effect on the main ranged attack would not have been unbalancing and fit the encounter well, I think slow would work well. Without further delay, the Necromancer...
| Drow Necromancer | Level 4 Elite Controller (Leader) | Medium Fey Humanoid
| XP 350 | |
| Initiative +5 | Senses Perception +4;darkvision | |
| Master's touch aura 3; Undead in aura gain +1 to attack rolls and all defenses |
| HP 104; Bloodied 52 |
| AC 18; Fortitude 15, Reflex 17, Will 16 |
| Resist Necrotic 5; Vulnerable Radiant 5 |
| Saving Throws +2 |
| Speed 7 |
| Action Points 1 |
| M Staff (Standard; at-will) ♦ Melee |
| +9 vs AC 1d6+4 |
| r Reanimate (Minor; daily) ♦ Healing, Necrotic |
| Ranged 10, affects a destroyed undead creature level 6 or lesser, the target stands as a free action with a number of hit points equal to one-half its bloodied value. This power does not affect minions. |
| c Death Shroud (Standard; encounter) ♦ Arcane, Necrotic, Implement |
| Close burst 2 Target each enemy in burst +8 vs Fort 2d8+4 damage and target is pushed 2 squares Miss: Target is pushed 1 square When bloodied this power recharges. |
| a Draining Burst (Standard; at-will) ♦ Arcane, Necrotic, Implement |
| Area burst 1 within 10 squares Target Each creature in burst +8 vs Reflex 1d6+4 Necrotic damage |
| Dimension Door (Move; daily) ♦ Arcane, Teleportation |
| Teleport 10 squares |
| Minion Sacrifice (Immediate Interrupt; recharge 56) ♦ Arcane |
| When hit by a ranged attack any adjacent undead may shift and take damage instead. |
| Alignment Chaotic Evil | Languages Common | |
| Skills Religion +11, Arcana +11 |
| Str 10 (+2) | Dex 16 (+5) | Wis 14 (+4) | | Con 12 (+3) | Int 18 (+6) | Cha 12 (+3) | |
Jay
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